
21:26
Hi, please go to https://framevr.io/cs460

21:42
Its not connecting

21:55
I have already tried several times

22:56
me either

23:18
It was working fine last time when I enrolled

23:52
Can you maybe try another browser?

24:43
chrome edge same

24:45
not working

26:51
nope

27:45
Safari is not even loading the page

28:15
delete / end the end

28:23
in the end*

30:16
In successfully

34:54
There’s a warning in FrameVR that says Firefox has some issues.

36:13
DID HE SAY ANYTHING IMORTANT THAT I MISSED

36:19
nope

36:23
nah you are good

36:25
thank you

36:30
finally an answer

36:32
no it was just a recap from last week's material

41:09
me

41:11
ready

41:13
I have it

41:13
Got it

41:15
ready

41:16
ready

41:19
ready

41:21
I got it

41:25
ready

41:30
ready

48:14
me

48:15
me

48:18
me

50:51
Because it’s embedded in the renderer?

50:59
it's only in the scope of the function?

52:14
red

52:18
red

52:19
red

52:43
greed

52:45
green

52:47
green

53:08
the console is giving me a bunch of warnings about illegal feedback

53:17
"WebGL warning: drawArraysInstanced: Texture level 0 would be read by TEXTURE_2D unit 0, but written by framebuffer attachment COLOR_ATTACHMENT0, which would be illegal feedback."

53:24
xtk_edge.js:394:312

53:32
Can I use hex like #FFFFFF?

53:59
Oh ok thanks

56:19
Can the pixels affected if projected In a very large screen

01:00:57
Is it possible to put a shape or color so that it's just on one side of the cube?

01:03:59
should it be flat or can we add extra layers

01:04:06
What's the link to overleaf assignment 2?

01:04:40
http://cs460.org/assignments/02/

01:05:03
very cool

01:08:53
How would we loop?

01:12:24
Amazing

01:13:41
Thank you!

01:13:51
thank you

01:13:55
thanks!

01:13:57
thank you